FR16 Mantis

Russian Federation light mech

Category:
armor
Description:

Size: Huge (-2 size)
Armor: Duraplastic Alloy
Superstructure: Alumisteel
Armor Penalty: -4
Strength Bonus: +13
Speed: 40 ft
Bonus Hit Points: 150
Hardness: 10
Bonus to Defense: +3
Reach: 10 ft
Dexterity Penalty: -
Purchase DC: 52 (Black Market)

Sensors: The sensor suite includes an electromagnetic (EM) detector array that localizes electromagnetic emissions, and an infrared detector that tracks targets by their heat signatures. It also incorporates a high-resolution video system that differentiates targets by their visual profile. The hi-res video system incorporates a zoom feature, allowing close inspection of distant targets. It grants +2 to the operator’s Navigation and Spot checks.
Range: 1 mile radius centered on the mech
Duration: persistent (passive scan), 1 round (active scan)
Active Scan: With a successful Computer Use check (DC 15) and a move action, the operator can use the sensor system to actively scan a single nonliving target (usually another mecha or vehicle) and determine all the following information about that target:
• The target’s size.
• The target’s locomotive capabilities.
• The target’s present direction or trajectory.
• The number of living creatures aboard, if applicable.
• The composition of the target’s hull or superstructure, as well as the type of its armor, if any.
• The target’s weapon systems (functional and nonfunctional).
Note: the operator must be able to read Russian Cyrillic in order to operate this mech effectively; otherwise all DCs connected with its operation suffer from +10 penalty.

Weapons:
1 Medium Range Mortar Pod
Damage: 5D6 Slashing
Critical: 19-20
Range Increment: 50 ft
Rate of Fire: S
Magazine: 5 mortar shells
Area of Effect: 10 ft blast

1 Low-frequency Pulse Laser
Damage: 2D6 Fire
Critical: 17-20
Range Increment: 100 ft
Rate of Fire: S
Magazine: Effectively Unlimited
Special: Ignores Armor unless specifically rated against laser

Optional Hand-held weapon:
-Conventional LMG
Damage: 5D6 Ballistic
Critical: 20
Range Increment: 60 ft
Rate of Fire: S, A
Magazine: 150 rounds; box

-9M147 Kornet IV Anti tank rocket system

Damage: 10D6 Slashing
Critical: -
Range Increment: 40 ft
Rate of Fire: S
Magazine: 4 rockets

-20mm Rifle

Damage: 5D8 Ballistic
Critical: 20
Range Increment: 40 ft
Rate of Fire: S
Magazine: 20 rounds; box

Bio:

FR16 Mantis

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